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Arcane quest 3 editor
Arcane quest 3 editor





arcane quest 3 editor

Wrath of Nature has been improved: its area selection indicates the radius of enemy units it will hit. Hotkeys for all unit and Hero spells have been changed to Q/W/E/R/T respectively All buildings have either been renamed, recolored or have had their models replaced All units have altered stats to make them more balanced Numerous changes have been made to the Highborne: INTERLUDE - Fear of the Prophecy (Sentinel) Healing and Mana potions now have their own unique modelĬHAPTER 4 - Spread of the Corruption (Sentinel)ĬHAPTER 4 PART 1 – Journey to Astranaar (Highborne)ĬHAPTER 4 PART 2 - Temple of the Moon (Highborne) Changed the benefits given from the Staff of the Oracle and the Sapphire Necklace items Changed the Ancient Oracle's skin to a custom one Highborne Ballista have been replaced with Glaive Launchers, a new custom siege unit Glaive Throwers now have a new custom skin

arcane quest 3 editor

Slightly increased the health of Archers Slight improvements to the dialogue and cinematics throughout the game Vast changes to the Highborne units including hit points, spells, and names Changed the level requirements for all spell levels Malfurion no longer possesses Barkskin. Increased Wrath of Nature’s enemy units chance to miss with each level Reduced the mana cost of Force of Nature from 150 to 125 Changed the hotkey for Lifesurge from L to E Lifesurge now heals slightly more hit points with each level, but deals less damage to enemy units overall

arcane quest 3 editor

Mana cost of Lifesurge reduced from 115 to 110 Fixed a bug which prevented Lifesurge from healing In addition, custom background music has been added into the cinematics for both the old and new maps. In these maps, new heroes, spells, items, doodads and units have been included. INTERLUDE - The Yearn for Magic (Highborne) Phase Shift will now heal Faerie Dragons 75 hit points with each useĬHAPTER 3 - An Arch Druid Reborn (Highborne) Mountain Giants now start off with Resistant Skin automatically upgraded The Marksmanship upgrade for Archers has been removed in favor for the Lunar Upgrade Glaive Throwers have a new skin and icon Huntresses now start off with the Moon Glaives upgrade automatically However, Stalkers will break their invisibility while engaging in combat.īLINK - Grants Jailors with the ability to move in and out of combat at the cost of mana. PERMANENT INVISIBILITY - Permanently upgrades Stalkers to be invisible. Ethereal units are immune to physical damage but cannot attack.įURBOLG SHAMAN ADEPT/MASTER TRAINING - Increases Furbolg Shamans' mana capacity, mana regeneration rate, hit points, and grants them Lightning Shield/Healing Wave.

arcane quest 3 editor

This ability is auto-cast.ĮTHEREAL FORM - Allows Faerie Dragons to transition in and out of ethereal form. SWIFTNESS OF ELUNE - Grants Sentries with the Swiftness of Elune ability, which increases the attack and movement rate of a single-target friendly unit for 45 seconds. Hippogryph Riders also benefit from the additional damage and Moon Arrows ability. 5unar Archers also have access to the Moon Arrows ability, which allows them to deal area-of-effect damage to enemy units. LUNAR UPGRADE - Upgrades Archers into Lunar Archers, permanently increasing hit points by 100 and damage by 3. Trains Stalkers and Jailors, as well as containing the Permanent Invisibility and Blink upgrades.ĮLUNE'S BLESSING - Grants Sentries with the Elune's Blessing ability, which allows them to recover 250 lost hit points per use. Can be trained at the Den of Shadows.ĭEN OF SHADOWS - Stealth unit training building. Has the Shadow Meld, Shadow Strike, and Blink abilities. Has the Shadow Meld, Critical Strike, and Evasion abilities. Can be trained at the Ancient of War.įURBOLG SHAMAN - Supportive spell-caster, with the Barkskin, Lightning Shield, and Healing Wave spells. Has the Shadow Meld, Elune's Blessing and Swiftness of Elune abilities. SENTRY - Tier-1 melee unit with supportive spells.







Arcane quest 3 editor